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There are several scenarios where you might find yourself needing to turn a ZIP archive back into a functional Scratch project:
Here are some developer-oriented tools that leverage this file structure:
Before you start, you must verify that the ZIP file contains the proper internal structure of a Scratch project. Use a program like WinRAR or 7-Zip (or your operating system's built-in extraction tool) to open the ZIP file without extracting it. Look for a file named project.json at the root level. If you see other folders or files directly inside the ZIP without a project.json file at the root, the conversion may fail, and you may need to repackage the files correctly (as outlined in the next section).
If you have extracted a project to edit its code or swap assets, follow these steps to ensure it packages correctly:
src = Path("scratch_project") # folder containing project.json at root out = Path("project.sb3")
If you zipped the folder containing the assets rather than the assets themselves, Scratch will fail to read it. Re-zip by selecting only the inner contents.
Because SB3 = ZIP, you can also go the other way: rename .sb3 to .zip to explore a project’s internal media and code. This is completely safe if you don’t break the file structure.
If you prefer not to mess with system settings or file extensions, several free web-based utilities can handle the conversion for you.
Right-click the highlighted files and select Compress [Number] Items . Step 3: Change the Extension Take the newly created archive.zip file.
: Select all the internal components (the project.json file and all asset folders like costumes or sounds ).
Converting between the two formats is typically done for the purpose of manually editing project assets or code. Converting ZIP to SB3
Understanding the ZIP nature of .sb3 files unlocks powerful possibilities. You can use this knowledge to access the raw assets of any Scratch project.
: Change the resulting archive name from Archive.zip to YourProjectName.sb3 . Method 3: Using Online Tools and Packagers
Highlight and select inside this directory. Right-click the highlighted items:
There are several scenarios where you might find yourself needing to turn a ZIP archive back into a functional Scratch project:
Here are some developer-oriented tools that leverage this file structure:
Before you start, you must verify that the ZIP file contains the proper internal structure of a Scratch project. Use a program like WinRAR or 7-Zip (or your operating system's built-in extraction tool) to open the ZIP file without extracting it. Look for a file named project.json at the root level. If you see other folders or files directly inside the ZIP without a project.json file at the root, the conversion may fail, and you may need to repackage the files correctly (as outlined in the next section).
If you have extracted a project to edit its code or swap assets, follow these steps to ensure it packages correctly: convert zip to sb3
src = Path("scratch_project") # folder containing project.json at root out = Path("project.sb3")
If you zipped the folder containing the assets rather than the assets themselves, Scratch will fail to read it. Re-zip by selecting only the inner contents.
Because SB3 = ZIP, you can also go the other way: rename .sb3 to .zip to explore a project’s internal media and code. This is completely safe if you don’t break the file structure. There are several scenarios where you might find
If you prefer not to mess with system settings or file extensions, several free web-based utilities can handle the conversion for you.
Right-click the highlighted files and select Compress [Number] Items . Step 3: Change the Extension Take the newly created archive.zip file.
: Select all the internal components (the project.json file and all asset folders like costumes or sounds ). If you see other folders or files directly
Converting between the two formats is typically done for the purpose of manually editing project assets or code. Converting ZIP to SB3
Understanding the ZIP nature of .sb3 files unlocks powerful possibilities. You can use this knowledge to access the raw assets of any Scratch project.
: Change the resulting archive name from Archive.zip to YourProjectName.sb3 . Method 3: Using Online Tools and Packagers
Highlight and select inside this directory. Right-click the highlighted items: