War Thunder Bombing Chart | Free ((free))

In 2026, the economy caps rewards every 15 minutes. It is best to drop bombs, RTB (Return to Base) and rearm within this cycle to maximize rewards.

Note: The following numbers apply to standard 4-base respawning maps at common mid-to-high jet tiers. Always verify with an updated live chart before spawning. Bomb Type (Nation) Approximate TNT Mass Number Needed Per Base (High Tier) 5 to 6 bombs US 750 lb M117 US 1000 lb LDGP USSR FAB-250 M62 6 to 7 bombs USSR FAB-500 M62 3 to 4 bombs USSR FAB-1500 UK 1000 lb MC Mk.1 2 to 3 bombs Pro Tips for Free-to-Play Bombers

| Altitude (m) | Bomb type | TOF (s) | Lead for 400 km/h (m) | Lead for 500 km/h (m) | |--------------|-----------|---------|------------------------|------------------------| | 1000 | 250 kg | 6.2 | 689 | 861 | | 1500 | 250 kg | 8.0 | 889 | 1111 | | 2000 | 500 kg | 9.5 | 1056 | 1320 |

This is the critical, less-intuitive mechanic that makes bombing charts so necessary. .

Coordinate with other bombers so no ordnance is wasted. How Base Health Works in War Thunder war thunder bombing chart free

Furthermore, Gaijin overbalanced the entire match structure into , radically shifting base health depending on the top BR of your current lobby. Relying on outdated forum posts or memory will cause you to over-bomb or under-bomb your targets consistently.

[USELESS BOMBS FOR BASES]

An American bomb weighs ~245 kg but only contains 121.4 kg of TNT equivalent .

Base health in War Thunder is not static. It shifts dynamically based on the game mode, the number of bases on the map, and the maximum Battle Rating of the match. In 2026, the economy caps rewards every 15 minutes

Fast base destruction equals faster RP gain.

Some advanced charts include:

(matches with 4 regenerating bases typically require more explosive tonnage than matches with 3 non-regenerating bases). TNT Equivalent: The Only Metric That Matters

Higher-tier matches feature bases with significantly more health. Always verify with an updated live chart before spawning

Note: War Thunder uses metric units in most regions. Charts below assume no strong wind and standard gravity (9.81 m/s²). For bombs that arm/detonate differently or have high drag, adjust by trial — heavier larger bombs tend to fall slightly faster (less drift).

Success in a bomber isn't about how much "weight" you carry; it's about how much you deliver. By referencing a free War Thunder bombing chart , you eliminate guesswork, survive longer, and grind through the ranks much faster.

: In high-tier matches, bases respawn roughly 90 seconds after being destroyed. If all bases are gone, climb and wait for the respawn rather than diving into enemy fighters blindly.

Do not fly straight and level. Use (dropping bombs from a shallow dive at high speed) to avoid SPAA and enemy fighters. The bomb chart works regardless of trajectory.